The Game's Rolling Dodge Warrants Praise

If you've played the popular action RPG, or nearly any third-person combat game, you're likely acquainted with the glorious technique called the “dodge roll.” This defensive move enables your hero to execute a forward, sideways, or backward tumble to evade all incoming damage and create distance from foes. Sounds handy, right?

The dodge roll, however, has received a lot of flak, not simply as a result of the somersault; it's been called unintelligent, a easy way out, and an unrealistic move — and sometimes, I concur. Picture me tumbling about nearby enemy groups in a well-known fantasy game — they can't hit me! But Elden Ring's rolling dodge represents the evasion to surpass every other dodge rolls, and I'll tell you why.

In Elden Ring's case, the creators discovered a clever approach to respond to all views claiming the maneuver is overly simple: merely bestow all foes overwhelming force, increase it further, and each player character who approaches them will be eternally grateful for their dodge-roll ability, me included. Given the intense difficulty, evading successfully seems like an accomplishment, instead of an unfair advantage.

No different defensive move in Elden Ring comes close to this level of gratification and reliability, since rapid sprints provide minimal movement and guard stances are readily overcome by tough opponents. Someone once recommended leaping as the primary Elden Ring avoidance strategy, but in addition to lacking ideal movement, I couldn't understand how getting my skull smashed in could enhance my odds of overcoming challenges (skill issue, perhaps).

Learning the Move

While the dodge roll offers respite in a famously difficult title, it requires practice. Firstly, Elden Ring's rolling dodge just activates a period of immunity following you let go of the roll control, which stops a hasty, frantic retreat from perilous circumstances. Moreover, while it might carry you off from foes, it's far more effective to employ it as a chance to move nearer, preferably behind the opponent, and land some hits. Lastly, you still need grasp and foresee enemy attacks, since evading too early of an extended wind-up might terminate your protection ahead of the attack striking… which will seriously hurt.

A Harmonious System

Although evasion-rolling in quick succession might seem rather absurd (give it up for Geralt again), this isn't really an option in Elden Ring. Of course, that fails to transform it into a plausible battle technique — the very cause why it would be pure horror to see it in a game like a realism-focused RPG — however, this is a spectacular magical game we're talking about, so who cares?

Like any proper rolling dodge, this title's rolling animation is improved by a small acrobatic jump at the beginning, offering a lively impression instead of placing the avatar on the floor. Based on your equipment, the move can feel incredibly quick or relatively slow, however, it's consistently swifter and more seamless than the rolling dodges found in the previous titles. Certainly, you could plant your oversized sword in the dirt when wielding such equipment, but that's your responsibility for not just playing a crossbow (I'm joking — don't play the game with projectile weapons).

The Perfect Balance

The game's evasion system forms an optimal harmony between difficulty and chance, granting chances of triumph while threatening to take that hope away at the smallest error. Master this technique, and you'll be rewarded with not only success, but gratification.

Kyle Barajas
Kyle Barajas

A tech journalist with over a decade of experience covering digital transformation and startup ecosystems across Europe.